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NPC Generator

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Advanced [show]


Therlin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her blonde hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 4 years old her parents immigrated from the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Flaws: Insane. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Therlin Steelfist, Female Dwarf Cleric 5
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)7 (-2) 15 (+2)8 (-1)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp.


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a brown suit, pastel shirt, and yellow tie. He wears his orange fur up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Addict, Sensitive, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Harvest On the Water, Male Tabaxi Cleric 7
Medium (6'5") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Black star sapphire (1500 gp).


Social Check DCs


Baern Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. Baern was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baern decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Baern Durthane, Male Dwarf Druid 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)18 (+4) 9 (-1)4 (-3)
Skills Intimidation +1, Nature +8
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Orc, Gnoll, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Chrysoprase (50 gp). Freshwater pearl (4 gp). Star rose quartz (50 gp).


Social Check DCs


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small mountains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Fighting. Bonds: Adventurer, Military, Nature, Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Art Candle, Male Tabaxi Druid 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 4 (-3)12 (+1) 9 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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