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NPC Generator

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Advanced [show]


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His silver hair is still thick. He has amber eyes.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Stableman soon after.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Lance Alton, Male Human Barbarian 10
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 37 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)4 (-3) 10 (+0)9 (-1)
Skills Insight +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Roofer. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Thorpe studied abroad. He helped his mother out around the business and became quite the natural. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: To be a Actor again; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Job, Religious. Occupation: Roofer

Voice: American accent

Attributes [hide]

Thorpe Stoutman, Male Halfling Bard 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey wide-brimmed hat and grey clothes. She is muscular with a powerful set of arms. Her silver hair is smooth and relatively long. She has a tattooed face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a plains tribe. She helped her father out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and wants to open a new tavern

Ideals: Logical. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Eldeth Loderr, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. He is tall, broad shouldered and powerfully built. He sports a long red beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Opinionated. Flaws: Fearful, Racist. Bonds: Immigrant. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Orsik Goblinbane, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. Tourmaline (100 gp). Deep blue spinel (300 gp).


Social Check DCs

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