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NPC Generator

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Seed

Advanced [show]


Kilia Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and yellow handkerchief worn on her left side. She sports brown long hair. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Brewer, Kilia learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined. Bonds: Enemies, Job, Rich. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Kilia Battlehammer, Female Dwarf Barbarian 6
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 67 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Violet garnet (700 gp). Golden yellow topaz (700 gp). Tiger eye turquoise (6 gp). Jet (100 gp).


Social Check DCs


Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a black coat over a blue low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a trident. His green crest is knotted and matted. His red eyes are passionate and lively.

Personality: Mreksh is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Mreksh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 4 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Mreksh was left his father's suit of armor and trained in its use and care. He became a Ploughman soon after.

Motivation: To be a Sellsword again; and he desires power and/or immortality

Flaws: Depressed. Bonds: Military, Immigrant, Job, Adventurer. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Adept 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)7 (-2) 10 (+0)5 (-3)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Solomon Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Solomon's homeland. Solomon decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Immigrant, Criminal record. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Solomon Fasharash, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Sard (50 gp). Black pearl (1000 gp). Smoky quartz (50 gp).


Social Check DCs


Gilbert Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. With bright auburn hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor, Nature. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Kelsey, Male Human Monk 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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