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NPC Generator

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Advanced [show]


Sammal Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his whip ready. His black hair is drawn into a tight pony tail with a skull scrunchie. He has red eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. A freak accident while working with his Brewer mother left him crippled. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Sammal Panic, Male Tiefling Barbarian 7
Medium (5'1") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 18 (+4)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Draconic, Giant, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears red leather gloves, a red jacket, and tight pants. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Rich, Military. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Osco Nimblefingers, Male Halfling Druid 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Walpole, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of scimitars, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She has blue eyes.

Personality: Her tongue was cut out and she uses sign language. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Vanchu was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Vanchu was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vanchu decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Poor, Adventurer. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Vanchu Walpole, Female Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)7 (-2) 12 (+1)15 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gimgen Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He has gleaming, smiling amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Gimgen Hammerstone, Male Dwarf Monk 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 gp. 1 Tanglefoot bags.


Social Check DCs

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