Resh Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears a custom-built plate barding that's adorned with black lining and desert motifs, and his gloved hand is found clutching a falchion. He wears his chestnut hair up. His gray eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Criminal record, Military. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Smokesticks.
Soveliss Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born to a criminal king-pin and mafia family He has had some formal writing training, and achieved minor success. Recently he has begun working with bootleggers and crooks.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and many orcs want him driven away
Ideals: Optimist, Artistic. Bonds: Enemies, Criminal record, Job. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 230 gp.
Kite Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a shield on his belt. His brown fur, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 5 years.
Motivation: Meet up once more with his childhood friend; and to be a miller again
Ideals: Fighting. Bonds: Job, Adventurer, Rich. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Healer’s kit.
Vlorn Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a red suit. He has a long golden beard with little hanging trinkets. His eyes are a pleasant hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Vlorn and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Terse, Insane, Antagonistic. Bonds: Criminal record, Poor. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (700 gp). An abacus with copper, silver and gold markers (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


