Gilthur Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern man wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Gilthur was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Mayor.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business
Ideals: Athletic, Justice. Bonds: Job, Nature, Military. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 30 pp. Carnelian (20 gp).
Pikar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Pikar and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and retire the richest man in the west
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic, Insane, Racist. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Thamuz Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a green and yellow robe with the hood down. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Healer. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He struck the Healer job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Fearful. Bonds: Immigrant, Poor, Job, Nature. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Silver comb with moonstones (200 gp).
Gadreel Quest, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this woman dresses in green turtlenecks beneath a tan coat with white slacks. She keeps her dark red hair in a flapper bob. Her silver eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Gadreel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Nature, Rich. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 11000 sp.
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