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NPC Generator

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Advanced [show]


Charles Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.

History: Born to a Courier, his father struggled to pay the bills. He has had some formal writing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Adventurer, Poor. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Othronus, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 11 (+0)6 (-2)
Skills Persuasion +1, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a brown armored body suit, with a simple black line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. Her yellow fur, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Slave, Poor. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Leaf Shoe, Female Tabaxi Monk 7
Medium (4'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Athletics +6, Investigation +7
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Dwarven, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +7

Possessions: Deep blue spinel (600 gp).


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.

History: Fargrim hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Joker. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 120 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Flask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel shirt with thin grey vertical stripes and white pants. He is muscular with a powerful set of arms. His black fur has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a brothel owner, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and wants a kiss

Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Flask In the Storm, Male Tabaxi Paladin 7
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 90 pp. Aquamarine (900 gp). Red garnet (50 gp). Amethyst (50 gp). Banded agate (5 gp).


Social Check DCs

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