Dariff Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a grey tunic with blue highlights, and long violet pants that bunch up around her shoes. Her auburn hair is wavy and long. Her eyes, though not visible through her cowl, are blue.
Personality: Dariff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She never wears the same outfit twice, unless she absolutely has to.
History: Born in the east her family was never financially stable. In her 17th year, her parents were killed by a brigands raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Dariff was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Her religion dominates her actions; and someone believes her a fraud
Ideals: Artistic. Bonds: Poor, Enemies, Religious. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 24 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1100 sp. Carved bone or ivory statuette (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Brass mug with jade inlays (500 gp).
River Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, black shirt, and grey tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. She has green eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic. Bonds: Religious. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 27 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (800 gp).
Howard Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith, and he perpetually has his greataxe ready. His silver hair has been sun bleached extensively. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the east to a Locksmith, Howard learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Locksmith
Voice: Strong lisp
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 62 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Obsidian (6 gp). Moonstone (70 gp). Chrysoberyl (110 gp). Lapis lazuli (6 gp). Malachite (6 gp). Sardonyx (70 gp). Amethyst (110 gp). Chalcedony (70 gp). Hematite (6 gp). 1 Minor magic item.
Three Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is kept up in a ponytail inside a feathered hat. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 15 years.
Motivation: She wants to meet her childhood hero; and balancing her hectic life and new miner responsibilities is difficult
Ideals: Fighting. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 60 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 600 gp. Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (130 gp).
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