Matilda Alston, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her black hair, when down, is lengthy. Her eyes are likewise violet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Optimist. Flaws: Insomniac. Bonds: Mentor, Criminal record. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 800 gp. Deep green spinel (150 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Stafford, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 7 years old his parents immigrated from the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 400 gp. An abacus with copper, silver and gold markers (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Thiala Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Hunter. She has a slight overbite and is overall scrawny. She has a long white ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is overprotective of those who hire her services. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thiala grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thiala. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Expand her business.
Flaws: Insane, Mundane. Bonds: Job, Guardian, Criminal record. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Wobbles Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His long white hair is drawn into a two foot long braid. He has several tiny topaz earrings on each ear.
Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things.
Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Rich, Religious. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 |
Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item.
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