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NPC Generator

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Advanced [show]


Mordai Music, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his green robe and has his greataxe always slung over his shoulder. His whole body is exceptionally muscular. His long red hair is drawn into a two foot long braid. His gold eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk.

Flaws: Forgetful. Bonds: Immigrant, Nature, Adventurer, In love. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Mordai Music, Male Tiefling Commoner 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)18 (+4) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Dreali Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of strength around his neck, and a sai on his belt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is still thick. His gray eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Dreali Sibilans, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp. Jasper (30 gp).


Social Check DCs


Aura In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears an entirely brown suit with green socks and a vest with buckled shoes, he is not a threatening figure. He keeps his long white fur kept up in a rat tail. This hazel eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. When Aura reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Entrepeneur. Bonds: Criminal record, Military, In love. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Aura In the Morning, Male Tabaxi Cleric 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 12
Languages Common, Terran, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Tourmaline (120 gp). Eye agate (16 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Quarethon Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black leather gloves, a black jacket, and tight pants. His gold crest is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Quarethon Orexijandilin, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Rhodochrosite (15 gp). Malachite (15 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs

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