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NPC Generator

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Lvl.
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Advanced [show]


Hadwisa Huxley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear grey tank tops with brown skirt. She keeps her white hair in a pixie cut. She wears a mask on her face.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: She was born in the north. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She left for the north, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate, Persistence. Flaws: Racist. Bonds: Immigrant. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Hadwisa Huxley, Female Human Wizard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)6 (-2) 12 (+1)18 (+4)
Skills Medicine +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Mara Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears blue painted combat armor at almost all times. Her brown hair is cut short with large spiked bangs in the front. Her amber eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was born to loving parents in a slum to the west. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and she feels threatened by others

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Mara Yaeldrin, Female Elf Monk 9
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Coral (50 gp). Rhodochrosite (4 gp). Rhodochrosite (4 gp). Pink pearl (50 gp). Star rose quartz (80 gp). Obsidian (4 gp).


Social Check DCs


Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy golden hair. His eyes are gray and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Optimist, Philantrophist. Bonds: Military, Debt, Criminal record. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Nuraval Fallack, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 10 (+0)6 (-2)
Skills Acrobatics +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp.


Social Check DCs


Azzakh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple yellow line shooting up and back down, and sports empty pouches on his belt. He wears his silver crest up. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to loving parents in a slum to the east. He has had some formal music training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east.

Ideals: Passionate, Artistic, Fighting. Bonds: Poor. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Azzakh Qyxpahrgh, Male Dragonborn Monk 11
Medium (6'4") Dragonborn, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 16 (+3)20 (+5)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 190 pp. Gold music box (4000 gp). Jeweled electrum ring (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item.


Social Check DCs

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