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NPC Generator

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Advanced [show]


Rûg Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, and carries longbows. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Rûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Bonds: Slave, Poor, Adventurer. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Rûg Wesley, Male Half-Orc Paladin 6
Medium (5'10") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 16 (+3)7 (-2)
Skills Intimidation +1, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp.


Social Check DCs


Greethen Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His blue crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Greethen lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 10 years.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Fighting. Bonds: Job, Family, Criminal record, Enemies. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Greethen Dhyrktelonis, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 12 (+1)19 (+4)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 130 pp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Sapphire pendant on gold chain (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. He has wavy brown fur. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Locksmith, who enjoyed hunting, Leaf was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Gifted, Opinionated. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Leaf Buttons, Male Tabaxi Warrior 14
Medium (5'10") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 110 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Deception +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 300 pp. Peridot (70 gp). Azurite (12 gp). Amber (130 gp).


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a blue suit, red shirt, and violet tie. Beneath his clothing is a huge mess of scar tissue. His hair is white and curly. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Cockaby took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Antagonistic, Shy, Mundane. Bonds: Slave. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Cockaby Cobblelob, Male Gnome Rogue 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp. 1 Small steel mirror. 1 Disguise kit. 1 Silk rope.


Social Check DCs

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