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NPC Generator

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Advanced [show]


Panana Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her moppish golden hair is in a traditional bowl cut. Her eyes are brown and catlike.

Personality: She speaks before she thinks and is too direct. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a desert tribe. Her childhood dream was to be a Stylist, but she was a colossal failure. She became a Bricklayer soon after.

Motivation: She wants revenge against giants; and a deep hatred of giants

Flaws: Impulsive, Shy. Bonds: Nature, Job, Enemies. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Panana Ningel, Female Gnome Fighter 9
Small (3'6") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 58 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)6 (-2) 13 (+1)9 (-1)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Bucklal Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His silver hair is lengthy. He has several tiny jet earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Rich. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Bucklal Goodearth, Male Halfling Adept 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)7 (-2) 17 (+3)16 (+3)
Skills Intimidation +6, Investigation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 300 gp. Smoky quartz (60 gp). Deep green spinel (130 gp).


Social Check DCs


Kildrak Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 4 years old his parents immigrated from the south. He moved out west to avoid the crime he committed. After months of barely getting by, Kildrak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk

Ideals: Opinionated. Bonds: Rich, Adventurer, Criminal record, Immigrant. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Kildrak Bofdann, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)5 (-3)
Skills Acrobatics +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp.


Social Check DCs


Uraim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man sports grey clothing, slightly heavier than average wear and is in decent physical shape. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Uraim studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and he's looking for his big break

Ideals: Athletic, Gifted, Fighting. Bonds: Adventurer, Family. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Uraim Eversharp, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp.


Social Check DCs

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