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NPC Generator

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Advanced [show]


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long auburn beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Spice Merchant business at a young age. A freak accident while working with his Blacksmith mother left him crippled. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Disease, Antagonistic, Addict. Bonds: Job. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Burgell Scheppen, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)5 (-3) 17 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He keeps his long gray fur kept up in a rat tail. His yellow eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Marshal profession.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Job, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Art Fang, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)5 (-3) 13 (+1)17 (+3)
Skills Animal Handling +3, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 1 Superior lock.


Social Check DCs


Naal Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow tunic with green highlights, and long white pants that bunch up around his shoes. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Naal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and balancing his hectic life and new bookbinder responsibilities is difficult

Flaws: Antagonistic, Hedonist. Bonds: Rich, Enemies, Job. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Naal Aloro, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. Sard (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears yellow leather gloves, a yellow jacket, and tight pants. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Cynical, Mundane. Bonds: Rich, Enemies. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Drogo Chance, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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