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NPC Generator

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Advanced [show]


Shava Love, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a black armored body suit, with a simple pastel line shooting up and back down. She keeps her red hair in a flapper bob. Her black eyes are slightly larger than normal.

Personality: Eccentric and domineering, Shava will drive conversation. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Extrovert, Professionalism. Bonds: Slave, Religious. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Shava Love, Female Tiefling Bard 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1500 gp. Smoky quartz (40 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Assassin does. His black fur is slicked back into a classic pompadour. His copper eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Religious. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Emerald In the Morning, Male Tabaxi Warrior 4
Medium (5'5") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His golden hair, when down, is lengthy. His blue eyes peer out from beneath his wide-brimmed grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Born in the west to a Stableman, Baern learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). During his travels, Baern and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Baern discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Baern fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Adventurer, Job, Slave. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Baern Hammerstone, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 350 gp.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and green handkerchief worn on his left side. With bright white hair and a scraggly beard. His blue eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Erky Albaratie, Male Gnome Wizard 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp.


Social Check DCs

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