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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriel Webley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear grey pants and tee shirts. Her white hair is smooth and relatively long. She has green eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with finding treasure.

History: She got into the Fortune-teller business at a young age. Her childhood dream was to be a Stableman, but she was a colossal failure. She has since lost track of the people in her past.

Motivation: She wants to meet her childhood hero; and wants to raise her children well

Ideals: Athletic, Joker. Bonds: Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Oriel Webley, Female Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 6 (-2)9 (-1)
Skills Animal Handling +0, Athletics +0
Senses Passive Perception 8
Languages Common, Giant, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her flail. Her yellow fur is heavily combed to the right. Her copper eyes peer out from beneath her deerstalker pastel hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Mentor. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Bard 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp.


Social Check DCs


Glim Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is portly but not overly obese. His long auburn hair reaches down to his waist. He has gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Glim Pilwicken, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Godfrey Budd, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with painting.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Persistence, Artistic. Bonds: Poor, Family. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Budd, Male Human Adept 6
Medium (5'4") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp.


Social Check DCs

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