Giselle Nibley, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. She carries with her a set of shortspears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Giselle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Giselle. She now spends her time doing works of charity.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp.
Shautha Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. Her brown hair is knotted and matted. Her eyes are violet and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Unemployed. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Like her father and her sister before her, after school she went straight into learning to become a Unemployed. She has achieved small success as a Unemployed.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Artistic. Bonds: Poor, Job, In love. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 10
Hit Points 97 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Ielenia Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to find somewhere to settle down
Ideals: Athletic. Flaws: Mundane, Selfish, Disease. Bonds: Rich. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 72 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Juliana Hayley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears brown trousers with tan and black striped suspenders. She wears various colorful collared shirts. She has slicked back golden hair. Her fierce brown eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Impeccable, Entrepeneur. Flaws: Disease, Greedy. Bonds: Job. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

