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NPC Generator

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Advanced [show]


Quillathe Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow cloak. She carries with her a set of flails on her belt, each one with a aquamarine on the hilt. Her tied-back hair is brown. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is an amazing painter.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Quillathe was born on a far northern island where she grew up under the tutelage of her mother, an expert Detective. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting, Disciplined, Gifted. Bonds: Military, Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Quillathe Iranapha, Female Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shump Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'9" western man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He has always had a great fascination with Half-Orc culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shump took refuge in the large cave and found the beat up dagger and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Shump was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Racist. Bonds: Religious, Enemies, Nature. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Shump Mitchell, Male Half-Orc Barbarian 7
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1200 gp. Obsidian (16 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Thoradin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He wants to get laid; and doesn't want to be a baker and was forced into it by his family

Bonds: Poor, Family, Military, Adventurer, Has a crush. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Thoradin Rakankrak, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp. 1 Silk rope.


Social Check DCs


Fibblestib Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: This man loves painting and to teach people painting more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Fibblestib was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Adventurer, Mentor. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Fibblestib Waggletop, Male Gnome Commoner 13
Small (3'6") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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