Lia Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has done her best to style her silver hair to look like a famous performer. She has amber eyes and a tan hat with a pastel feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.
History: When she was but 5 years old her parents immigrated from the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Carter again.
Ideals: Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dariff Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears baggy brown pantaloons and a green scarf. Her golden hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Shepherd, Dariff learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To pay off her debts; and further expansion of business
Ideals: Philantrophist, Extrovert. Flaws: Secretive. Bonds: Job, Debt. Occupation: Shepherd
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 600 sp.
Akra Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her black robe and has her mace always slung over her shoulder. She has moderate length brass crest. She has several tiny aquamarine earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Passionate. Bonds: Rich, Adventurer, Military, In love. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 30000 cp. Golden yellow topaz (1100 gp). White opal (900 gp). Tiger eye turquoise (7 gp). Rhodochrosite (7 gp). Aquamarine (1100 gp). Pink pearl (120 gp). Iolite (80 gp).
Elysande Hallewell, Female Human [Permalink]
Personal [hide]
Description: This woman wears an entirely grey suit with brown socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her tied-back hair is auburn. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is harsh and unforgiving.
History: She was born the only child of a wealthy merchant. A gifted student she started as a Bounty Hunter, but she got bored and became a Body Guard. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 700 sp. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!


