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NPC Generator

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Advanced [show]


Nadarr Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver crest is smooth and relatively long. His gold unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and to settle down with his crush

Flaws: Disease. Bonds: Job, Has a crush, Rich. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nadarr Pfaphnyrennish, Male Dragonborn Expert 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp. 1 Darkwood Buckler.


Social Check DCs


Azzakh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his halberd. His white crest is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Sellsword again; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Azzakh Beryntolthropal, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 13000 sp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Shax Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is renowned for her bright black dresses and hats. Her silver hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Shax's first love is herself. Her second love is also herself. She is a great chef.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Regain custody of her son; and to be a brewer again

Ideals: Impeccable, Gifted. Bonds: Rich, Job, Family. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Shax Mute, Female Tiefling Aristocrat 4
Medium (4'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thamior Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and is generally shirtless and showing off his tattooed chest. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Mercenary, Thamior learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Expand his business; and to be a farmer again

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Thamior Ethanasath, Male Elf Wizard 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs

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