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NPC Generator

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Advanced [show]


Wella Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Wella was born the youngest of three triplets. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.

Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others

Ideals: Gifted. Flaws: Insane, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Wella Strongbones, Female Halfling Ranger 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)8 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his black hair well, parting it to the right. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Sculptor business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and he has a crush on the local dyer

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Job, Has a crush. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Uraim Goldfinder, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 12 (+1)6 (-2)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 500 sp. 1 Small steel mirror.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears blue cloth garments or leather armor. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Zook was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Nature, Mentor. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Zook Garrick, Male Gnome Adept 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin green vertical stripes and black pants. He carries with him a set of hand crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and golden. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Layabout, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Poor, Immigrant. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Fivin Othronus, Male Elf Rogue 10
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)19 (+4) 12 (+1)12 (+1)
Skills Athletics +3, Nature +8
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic, Dwarven, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +8

Possessions: 10000 sp. Alexandrite (200 gp). Zircon (50 gp).


Social Check DCs

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