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NPC Generator

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Advanced [show]


Kite Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His red fur is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kite took refuge in the old dungeon and found the beat up longsword and armor he uses now. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Poor, Nature. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Kite Of Wine, Male Tabaxi Sorcerer 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp.


Social Check DCs


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He is physically well-built. His fur is greying and his face has many wrinkles. He has copper eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Lone is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Lone has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his brother to traveling adventurers.

Flaws: Antagonistic, Disease. Bonds: Family, Adventurer. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Lone Of Winter, Male Tabaxi Monk 7
Medium (6'3") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Onyx (20 gp). Red-brown spinel (60 gp). Golden yellow topaz (900 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Oppah Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. She keeps her white hair in a flapper bob. She has a dull look in her blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Oppah was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Family, Religious. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppah Waggletop, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Oriel Charlton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She is dressed in earthy colors with a grey and brown handkerchief worn on her left side. She keeps her auburn hair in a flapper bob. She has a dull look in her green eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Further she is a bit of a stoner and is frequently out of it.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of drow; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Job, Enemies. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Oriel Charlton, Female Human Barbarian 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 pp.


Social Check DCs

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