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NPC Generator

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Advanced [show]


Ohr Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in white turtlenecks beneath a grey coat with tan slacks. His white hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ohr and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Slave, Adventurer. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Ohr Walpole, Male Half-Orc Commoner 14
Medium (5'11") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 67 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 5 (-3)13 (+1)
Skills Athletics +6, Stealth +4
Senses Passive Perception 7
Languages Common, Orc, Undercommon, Auran, Infernal
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1300 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Medium magic item.


Social Check DCs


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller. He has a moderate pudge and is not very fit. He has white crest. This gold eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Shamash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Depressed, Antagonistic. Bonds: Job, Military, Nature. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Monk 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly scimitars and shortbows. His long blonde hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Fonkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is afraid of women and trembles around them

History: Fonkin was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Impeccable. Flaws: Disease, Shy. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Fonkin Wildwander, Male Gnome Rogue 11
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 78 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 18 (+4)10 (+0)
Skills Animal Handling +8, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome, Auran, Druidic, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 390 pp. Chrysoprase (40 gp). Jet (150 gp). Chrysoberyl (150 gp). Obsidian (16 gp). Eye agate (16 gp).


Social Check DCs


Willow Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is dressed in earthy colors with a red and tan handkerchief worn on her left side. Her blonde hair is lengthy. Her eyes are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Pacifist. Flaws: Disease. Bonds: Mentor, Criminal record. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Willow Kettlewhistle, Female Halfling Expert 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Insight +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1600 sp.


Social Check DCs

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