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NPC Generator

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Advanced [show]


Sun Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has a moderate pudge and is not very fit. Her fur is short and black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Sun studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Slave. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Sun Of Passion, Female Tabaxi Cleric 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large grey jacket. His black hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Einkil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Einkil was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Immigrant, Criminal record. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Einkil Glanhig, Male Dwarf Warrior 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Cressel Care, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He wears very tight pants and wife beaters, though occasionally he sports a green coat, and his gloved hand is found clutching a longsword. He has styled his brown hair well, parting it to the right. He has black eyes and a green hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker, Professionalism, Gifted, Persistence. Flaws: Mundane. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cressel Care, Male Tiefling Aristocrat 6
Medium (6'7") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: He was born into a rich family. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Optimist, Professionalism, Impeccable. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Fonkin Shadowcloak, Male Gnome Monk 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)7 (-2) 14 (+2)18 (+4)
Skills Arcana +0, Deception +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Amber (150 gp). Rose (50 gp).


Social Check DCs

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