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NPC Generator

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Advanced [show]


Chenna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. She wears a wide-brimmed hat to cover her moderate length brown hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.

History: Gifted from a young age, Chenna studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Addict, Antagonistic, Shy. Bonds: Rich. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Chenna Swiftwhistle, Female Halfling Commoner 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Windy Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. He wears his black fur up. This copper eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Pacifist. Bonds: Immigrant, Poor, Adventurer, Criminal record. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Windy Of Wine, Male Tabaxi Expert 7
Medium (6'1") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Karo Darlington, Male Half-Orc Monk 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 8
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Wallace, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her tied-back hair is red. Her eyes are a pleasant hazel.

Personality: She will rave to anyone who will listen. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Rich, Nature. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Sarah Wallace, Female Human Wizard 11
Medium (4'10") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2300 gp. Sard (80 gp). Lapis lazuli (10 gp). Chrysoprase (80 gp). Rich purple corundum (1500 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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