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NPC Generator

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Advanced [show]


Gerbo Reese, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears baggy blue pantaloons and a pastel scarf, he is not a threatening figure. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Gardener, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Barkeep.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Job, Family. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Gerbo Reese, Male Gnome Aristocrat 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Korfel Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern man is well dressed, constantly wearing a violet suit, black shirt, and white tie. His moppish brown hair is in a traditional bowl cut. He has gray eyes and a violet hat with a black feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Succubi in disguise. Korfel was born on a far southern forest where he grew up under the tutelage of his father, an expert Body Guard. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Athletic. Bonds: Guardian, Family, Adventurer, Immigrant. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Korfel Hardy, Male Half-Elf Druid 10
Medium (4'11") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Investigation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the west. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Ernest Mellerelel, Male Half-Elf Adept 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 8 (-1)17 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Callie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a white poncho over her likewise colored trousers and shirt. She has shaved her head bald. Her eyes are violet and catlike.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Shepherd, who enjoyed hunting, Callie was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Callie took refuge in the ruined castle and found the beat up glaive and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Shepherd again; and balancing her hectic life and new crown-heir responsibilities is difficult

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Adventurer, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Callie Kettlewhistle, Female Halfling Monk 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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