Pallabar Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Pallabar hails from a village terrorized by drow. In his 14th year, his parents were killed by a drow raid, leaving Pallabar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family.
Ideals: Disciplined, Artistic. Bonds: Poor, Family, Enemies. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 14
Hit Points 66 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 300 pp. Deep blue spinel (500 gp). Tourmaline (160 gp). Black pearl (500 gp). Obsidian (9 gp). Black pearl (500 gp).
Akoth Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is knotted and matted. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Cynical. Bonds: In love, Nature, Has a crush. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Mara Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. With wild golden hair. Her face is covered beneath a completely black helmet.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is skeptical of what others tell her and is slow to trust.
History: She was born in the east, but her parents moved at a very young age to the north. Mara was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Tailor. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Flaws: Shy. Bonds: Poor, Enemies, Immigrant. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 36000 sp. 1 Minor magic item.
Halimath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue wide-brimmed hat and blue clothes. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has decided he is irredeemable.
Ideals: Opinionated, Logical. Bonds: Criminal record, Military. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1200 gp. Golden circlet with four aquamarines (5000 gp). Jeweled anklet (1000 gp). A small bag of saffron. (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (1400 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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