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NPC Generator

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Advanced [show]


Sarah Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.

Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and to be a butcher again

Flaws: Insane, Impulsive. Bonds: Job, Military, Enemies. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Sarah Caerdonel, Female Half-Elf Commoner 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)9 (-1) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Sybil Abram, Female Human [Permalink]

Personal [hide]

Description: A 4'7" western woman, she wears a brown armored body suit, with a simple white line shooting up and back down. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the south was not economically sound they moved to her current location. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Rich, Immigrant. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Sybil Abram, Female Human Wizard 8
Medium (4'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Justice. Bonds: Criminal record, Rich, Family. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Sindri Tarkelby, Male Gnome Cleric 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dee Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. Her black hair is kept up in a ponytail inside a Stetson hat. Her eyes, though not visible through her cowl, are gray.

Personality: Dee is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the north, but her parents moved at a very young age to the west. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the north, certain she would find work there.

Motivation: Half-Orc compassion; and regain custody of her son

Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Dee Brightmoon, Female Halfling Rogue 7
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Coral (130 gp). Zircon (20 gp). Golden pearl (130 gp). Red garnet (130 gp).


Social Check DCs

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