Orianna Fright, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She is wearing colorful clothing, dressed as a Marshal. Her dark red hair is lengthy and is close to two feet long. Her red eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Enemies, Job. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 80 gp.
Lone On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries a battered trident and tarnished mace as well. Her black fur is kept up in a ponytail inside a broad hat. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Lone is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Shipwright, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and to find somewhere to settle down
Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Family, Rich. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 8 (-1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Druidic, Gnoll, Giant, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Grigi Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses like a well dressed Butcher does. She has moderate length brown hair. Her face is covered beneath a completely black helmet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The war was a terrible time for her, and Grigi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Butcher business at a young age. When Grigi reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Butcher like her father before her.
Motivation: Expand her business; and sabotage a competitor
Ideals: Opinionated. Flaws: Depressed. Bonds: Job, Military. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 10 (+0) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 6 |
Possessions: 100 gp. 1 Simple lock. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.
Delg Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and wears baggy brown pantaloons and a grey scarf. His left hand appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Cook for hire.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Military. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 69 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic, Orc
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Deep green spinel (160 gp). Violet garnet (1500 gp). Amethyst (160 gp). Amethyst (160 gp). Emerald (1600 gp). Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

