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NPC Generator

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Advanced [show]


Sybil Southey, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly axes and hammers. She keeps her blonde hair in a pixie cut. She has several tiny topaz earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the west, but her parents moved at a very young age to the east. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has dedicated herself to building a better trade route.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Criminal record, Rich, Adventurer, Family, Immigrant. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Sybil Southey, Female Human Aristocrat 11
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 70 pp. Black pearl (900 gp). Aquamarine (900 gp). Amber (80 gp). 1 Minor magic item.


Social Check DCs


Morkral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is thinning but still full. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: The child of a Spice Merchant, who enjoyed hunting, Morkral was taken on many hunting expeditions. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Passionate, Gifted, Impeccable. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Morkral Eversharp, Male Dwarf Rogue 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 104 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 21 (+5)14 (+2) 10 (+0)6 (-2)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered trident and tarnished dagger as well. He has brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur, Fighting, Joker. Flaws: Insane. Bonds: Criminal record. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Ethereal Candle, Male Tabaxi Warrior 6
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his red fur to look like a famous performer. His copper eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has worked as a Navigator like his mother before him.

Motivation: To be a Mercenary again.

Flaws: Secretive. Bonds: Adventurer, Guardian, Military, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gale Thunder, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1100 gp. Iolite (60 gp). Jet (50 gp). Onyx (60 gp). Freshwater pearl (10 gp).


Social Check DCs

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