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Advanced [show]


Skirt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying black fur a little too much giving a sharp black color. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful slaver made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has decided she is irredeemable.

Ideals: Optimist. Bonds: Criminal record, Mentor, Adventurer. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Skirt In the Wind, Female Tabaxi Bard 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1200 gp. Finely wrought small gold bracelet (100 gp).


Social Check DCs


Matilda Blankley, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a simple brown robe with violet stripes complete with hood. She has a very tight haircut. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Cartwright, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted from career to career and currently works as a Architect.

Motivation: Someone believes her a fraud; and find a way to reverse the transformation of her sister

Flaws: Mundane. Bonds: Family, Military, Job, Enemies. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Matilda Blankley, Female Human Druid 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 6 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 4 (-3)17 (+3) 11 (+0)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Auran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Quespa Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her red crest is braided into rings. Her eyes are red and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Quespa was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Quespa was born on a far western forest where she grew up under the tutelage of her father, an expert Map Maker. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted, Logical. Bonds: Poor, Immigrant, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Quespa Ophinshtalajiir, Female Dragonborn Barbarian 16
Medium (6'5") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 145 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)7 (-2) 14 (+2)18 (+4)
Skills Acrobatics +6, Deception +9
Senses Passive Perception 12
Languages
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +9

Possessions: 11000 gp. Gold dragon comb with red garnet eye (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A delicate brass dragon egg (80 gp). Solid gold idol (1000 gp). A roughly beaten golden orb (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Finely wrought small gold bracelet (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Jeweled anklet (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold dragon comb with red garnet eye (600 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (400 gp). Black velvet mask with numerous citrines (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Susannah Conway, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears light armors faded through time and improper care. She has a long auburn ponytail with little hanging trinkets. Her eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great joy in being the best Locksmith in town.

History: Born in the north her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Seeks redemption; and further expansion of business

Flaws: Insomniac. Bonds: Job, Poor, Criminal record. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Susannah Conway, Female Human Bard 11
Medium (4'8") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 700 gp. Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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