Drusilia Meliamne, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Ruler does. She wears a deerstalker hat to hide her balding. She has gray eyes.
Personality: She has always had a great fascination with Dragonborn culture. She is an amazing painter.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She left for the north, certain she would find work there.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.
Ideals: Gifted. Flaws: Racist. Bonds: Job, Immigrant, Rich. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (40 gp). Obsidian (10 gp). Pink pearl (40 gp).
Cask Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man has a large brown mantle and cape that has been intricately interwoven into his black robe. His clothes are grease stained in places. His fur is cut close to his head. His fierce blue eyes like to dwell on things.
Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cask was born on a far northern island where he grew up under the tutelage of his father, an expert Layabout. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and to end his boredom
Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Dwarven, Giant
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +8
Possessions: 1900 gp. Red garnet (80 gp). Iolite (60 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair and beard is wavy and long. His hazel eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Ivellios has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Tiefling compassion; and doesn't want to be a sage and was forced into it by his family
Flaws: Hedonist, Mundane, Disease, Racist. Bonds: Family. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 70 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. Amber (130 gp). Golden yellow topaz (400 gp). Moss agate (16 gp). Obsidian (16 gp). Amethyst (130 gp). Brown-green garnet (130 gp). Citrine (50 gp). Violet garnet (400 gp). Jacinth (5000 gp). Chalcedony (50 gp). 1 Medium magic item.
Hethress Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman tends to wear a large green jacket. She is muscular with a powerful set of arms. Her silver crest is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Hethress was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Marshal job and began her own company from there.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is currently in port desperately looking for someone to get her out
Bonds: Guardian, Slave, Poor, Job, Criminal record. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 14)
Armor Class 11
Hit Points 84 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Old masterpiece painting (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!

