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Advanced [show]


Dench Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair and beard is wavy and long. He has green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Impeccable, Fighting. Bonds: Nature. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Dench Sherwood, Male Half-Orc Druid 16
Medium (5'3") Half-Orc, Chaotic Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +7, Insight +7
Senses Passive Perception 12
Languages Common, Orc, Auran, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Coral (110 gp). Chrysoprase (70 gp). Sardonyx (70 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Peridot (70 gp). Aquamarine (1200 gp). Silver pearl (110 gp). Hematite (7 gp). Onyx (70 gp). Jade (110 gp). Deep blue spinel (1200 gp). Golden pearl (110 gp). Aquamarine (1200 gp). Azurite (7 gp). Jet (110 gp). Deep green spinel (110 gp). Rock crystal (70 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Red spinel (110 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rendar Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Rendar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker. Bonds: Immigrant, Poor, Adventurer. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rendar Spaulding, Male Half-Orc Sorcerer 13
Medium (5'4") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 49 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man typically wears black cloth garments or leather armor. His clothes are grease stained in places. His crest is rusty and curly. His fierce gold eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he wants to get laid

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Heskan Shestendeliath, Male Dragonborn Cleric 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely black suit with white socks and a vest with buckled shoes, and a wedding ring on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. Krimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: In love, Poor, Nature. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Krimp Allerton, Male Half-Orc Paladin 4
Medium (6'9") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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