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NPC Generator

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Qemuel Terror, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear black tank tops with violet pants. His silver hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. Qemuel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Adventurer, Family. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Qemuel Terror, Male Tiefling Ranger 4
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 cp. White pearl (140 gp).


Social Check DCs


Burgell Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Gardener. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is cut short. He has gleaming, smiling hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Burgell studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Opinionated, Gifted. Bonds: Adventurer, Job, Family. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Burgell Dunben, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. Red-brown spinel (120 gp). White pearl (120 gp). Brown-green garnet (120 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Zed Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Seamstress uniform. His long chestnut hair reaches down to his waist. His eyes are a pleasant green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Zed was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Zed Hampton, Male Half-Orc Paladin 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1200 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Coombs, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a locksmith and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Coombs, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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