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NPC Generator

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Advanced [show]


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a glaive on his belt. His white hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Religious, Mentor. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Senteq Timbers, Male Gnome Ranger 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 26000 sp. Hematite (9 gp). Brown-green garnet (50 gp). 1 Masterwork manacles. 1 Spyglass.


Social Check DCs


Zepar Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his silver hair down. He has gleaming, smiling silver eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Joker, Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Zepar Liberty, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp. Rock crystal (50 gp). Hematite (15 gp). 1 Antitoxin.


Social Check DCs


Matilda Tattersall, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a long, grey, dusty cloak. She is tall, broad shouldered and powerfully built. Her white hair is kept up in a ponytail inside a deerstalker hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. Matilda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To protect her home; and to end her boredom

Ideals: Disciplined. Flaws: Insane, Hedonist, Mundane. Bonds: Military, Guardian. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Matilda Tattersall, Female Human Warrior 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Skelton, Male Human Druid 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)6 (-2) 14 (+2)6 (-2)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs

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