Sun Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and a wedding ring on his right hand. His gray fur is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Persistence, Artistic. Bonds: In love, Job, Rich. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. Red garnet (100 gp). Jasper (40 gp). Eye agate (11 gp). Brown diamond (2000 gp).
Akmen Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He keeps his purple hair in a pixie cut. He has white eyes and a green hat with a black feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a forest tribe. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Family, Nature. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 90 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
Possessions: 900 gp. Black opal (1200 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Floshem, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast forest. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Philantrophist, Extrovert. Bonds: Nature, Family, Job. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Theriatis Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was granted martial powers by his dying brother.
Motivation: To protect his home.
Ideals: Disciplined, Gifted, Logical. Bonds: Poor, Nature. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 5 (-3) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 330 gp.
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