Cressel Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and very short. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He became a Laborer soon after.
Motivation: Wants to open a new tavern.
Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Slave, Job. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 sp.
Dagnal Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She likes to wear ponchos typically of a light brown in addition to tight pants, and her gloved hand is found clutching a scythe. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Dagnal was born in the west. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has achieved small success as a Bounty Hunter.
Motivation: Wants to open a new tavern; and she feels kind of lost in life
Ideals: Philantrophist, Persistence. Flaws: Depressed. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Barbena Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. She has styled her white hair well, parting it to the left. Her eyes are violet and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Through the years after Barbena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Barbena's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Veloptima Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman dresses in tan turtlenecks beneath a white coat with blue slacks. She has a penchant for wearing a ring with an oversized jet on her left hand. With bright silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: When she was but 4 years old her parents immigrated from the north. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She desires power and/or immortality.
Flaws: Hedonist. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 1000 cp. Rhodochrosite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!

