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NPC Generator

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Advanced [show]


Dabbledob Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gleaming, smiling green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Entrepeneur, Persistence. Bonds: Adventurer, Poor, Job. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Dabbledob Boondiggles, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Elizabeth Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish golden hair is in a traditional bowl cut. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. Elizabeth enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Shy, Hedonist, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Elizabeth Meliamne, Female Half-Elf Ranger 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Pink pearl (110 gp). Red-brown spinel (110 gp). 1 Half-Plate.


Social Check DCs


Miles Astley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries a battered greataxe and tarnished greatsword as well. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Spy. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Spy business at a young age. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Astley, Male Human Warrior 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)6 (-2) 16 (+3)11 (+0)
Skills Perception +7, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Oskar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is black. His gray eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Jeweler in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Oskar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Fighting, Gifted. Bonds: Job. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Oskar Orcfoe, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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