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NPC Generator

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Advanced [show]


Ida Brandon, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'11" and wears baggy brown pantaloons and a yellow scarf. Her white hair is thinning but still full. Her eyes are likewise amber.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Ida was born the youngest of three triplets. She worked as a nervous Tanner and found it very stressful. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to unite with her sister

Ideals: Logical. Flaws: Shy. Bonds: Family, Job, Enemies. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Ida Brandon, Female Human Fighter 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Paymon Rise, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. He wears a deerstalker hat to cover his moderate length chestnut hair. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Paymon will drive conversation. He also has developed a complete distrust of the Barber profession.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Spice Merchant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Extrovert. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Paymon Rise, Male Tiefling Expert 7
Medium (5'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Horza Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Horza's homeland. Horza decided to take the middle way and become a bodyguard. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Horza Ramsay, Male Half-Orc Cleric 14
Medium (5'10") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 6000 gp. Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Fire opal (800 gp). Obsidian (6 gp). Alexandrite (1400 gp). Deep green spinel (120 gp). Amethyst (120 gp). Moss agate (6 gp). Jasper (70 gp). Moss agate (6 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lavinia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her hair is brown and curly. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a very good compulsive liar and kleptomaniac.

History: She was born blind and as such lacked many opportunities for work. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently she has begun working with bootleggers and crooks.

Motivation: To protect her home; and she feels threatened by others

Flaws: Disease, Fearful. Bonds: Criminal record, Guardian. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Lavinia High-hill, Female Halfling Sorcerer 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs

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