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NPC Generator

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Advanced [show]


Helen Tickle, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her chestnut hair is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A powerful slaver made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Sage job and began her own company from there.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Sage

Voice: German accent

Attributes [hide]

Helen Tickle, Female Human Barbarian 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1500 gp.


Social Check DCs


Maynild York, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a robe, a symbol of death around her neck, and a rapier on her belt. Her hair is greying and her face has many wrinkles. Her blue eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Maynild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Terse. Bonds: Poor. Occupation: Architect

Voice: Whispers

Attributes [hide]

Maynild York, Female Human Druid 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp.


Social Check DCs


Hatae Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair, when down, is lengthy. She has gleaming, smiling amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Hatae has worked very hard to control her curse. She left for the east, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away

Flaws: Depressed, Mundane, Disease. Bonds: Immigrant, Enemies. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Hatae Siannodel, Female Elf Monk 11
Medium (5'5") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 380 pp. Violet garnet (1100 gp). Smoky quartz (80 gp). White pearl (130 gp). Jasper (80 gp). Rock crystal (80 gp). Red garnet (130 gp).


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His orange fur is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: He comes from a rich eastern family. In his 10th year, his parents were killed by a brigands raid, leaving Windy alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: He wants revenge against brigands; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Greedy. Bonds: Rich, Enemies, Adventurer. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Windy Candle, Male Tabaxi Druid 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 8 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs

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