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NPC Generator

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Advanced [show]


Ghaliver Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut short. This amber eyed westerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism, Gifted. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ghaliver Cherrycheeks, Male Halfling Warrior 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 26 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)6 (-2) 10 (+0)16 (+3)
Skills Intimidation +6, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Jade (40 gp). Deep green spinel (40 gp). Brown-green garnet (40 gp).


Social Check DCs


Beloril Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His auburn hair is heavily combed to the left. He has amber eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He married young, but lost his spouse to goblins. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Depressed. Bonds: Enemies, Mentor. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Beloril Fallack, Male Dwarf Bard 9
Medium (3'11") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 700 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Vaina Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon her head, and sports empty pouches on her belt. She wears her white hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. When Vaina reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Vaina Boleem, Female Half-Elf Wizard 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Fawcett, Female Human [Permalink]

Personal [hide]

Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her hair is short and red. Her eyes are likewise blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 5 years old her parents immigrated from the north. Agatha was born on a far northern plains where she grew up under the tutelage of her mother, an expert Stylist. She was granted martial powers by her dying sister.

Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Agatha Fawcett, Female Human Wizard 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs

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