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NPC Generator

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Advanced [show]


Artin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and red skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. With wild brown hair. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Artin was raised in a hard working conservative environment. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Fortune-teller.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Flaws: Fearful. Bonds: Poor, In love, Job. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Artin Goldfinder, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)9 (-1) 12 (+1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 320 gp. Eye agate (14 gp). Freshwater pearl (14 gp). Citrine (30 gp).


Social Check DCs


Thamior Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his mace. With a patchy red beard and wild red hair. His brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thamior Amastacia, Male Half-Elf Commoner 4
Medium (5'1") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gynk Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is heavily combed to the left. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Gynk was left her father's suit of armor and trained in its use and care. She became a Marshal soon after.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Job, Military. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Gynk Branson, Female Half-Orc Cleric 1
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Chain shirt.


Social Check DCs


Krakhorn Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His moppish silver hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted druidic powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Gifted. Bonds: Job, Nature, Criminal record. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Krakhorn Adley, Male Half-Orc Bard 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. Brown-green garnet (100 gp). Brown-green garnet (100 gp). Violet garnet (1100 gp).


Social Check DCs

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