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NPC Generator

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Advanced [show]


Sybil McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her red hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.

History: She was born in the south, but her parents moved at a very young age to the east. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and to get a good night's sleep

Flaws: Insomniac, Depressed. Bonds: Poor, Religious, Immigrant. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Sybil McLeod, Female Half-Elf Monk 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)11 (+0) 5 (-3)10 (+0)
Skills Acrobatics +6, Insight +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +0

Possessions: Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Art Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his greatsword ready. His lavender fur is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful necromancer made him what he is. Art was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Carpenter. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Immigrant. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Art Wing, Male Tabaxi Wizard 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +2, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1800 gp. Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is greedy

Flaws: Insomniac, Mundane. Bonds: Rich, Family, Mentor, Immigrant. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baern Hammerstone, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 2000 gp.


Social Check DCs


Purban Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his red robe and has his morningstar always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant amber.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Hedonist, Addict. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Purban Greenbottle, Male Halfling Warrior 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)17 (+3) 6 (-2)15 (+2)
Skills Medicine +1, Nature +6
Senses Passive Perception 8
Languages Common, Halfling, Elven, Auran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Alexandrite (1400 gp). Fire opal (500 gp). Moonstone (70 gp).


Social Check DCs

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