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NPC Generator

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Advanced [show]


Pyra Still, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear black pants and tee shirts. She wears a top hat to cover her moderate length silver hair. Her face is covered beneath a completely black helmet.

Personality: She loves telling others what to do and how they should feel about things. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated. Bonds: Enemies, Immigrant, Slave. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Pyra Still, Female Tiefling Monk 7
Medium (5'8") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 40 pp. Gold and topaz bottle stopper cork (400 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Griselda Merton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large brown mantle and cape that has been intricately interwoven into her black robe. She keeps her long silver hair kept up in a rat tail. Her green eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Performer business at a young age. Over the years she perfected her riding and shooting skills. Some 4 years later her spouse died after the birth of her son. Heartbroken, Griselda never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To pay off her debts; and money/treasure

Bonds: Job, Rich, Nature, In love, Debt. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Griselda Merton, Female Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Everburning torch. 3 Antitoxin. 3 Thunderstones.


Social Check DCs


Hamil Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Hamil studied abroad. A freak accident while working with his Jeweler father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hamil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Enemies, Has a crush. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Hamil Elderberry, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 110 pp. Chrysoberyl (120 gp). Jade (120 gp). 1 Minor magic item.


Social Check DCs


Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is knotted and matted. His eyes are a pleasant gold.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Tarhun studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist, Gifted. Bonds: Family, Guardian, Adventurer. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Tarhun Verthisathurgiesh, Male Dragonborn Cleric 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 80 pp. Red garnet (80 gp). Amber (80 gp). Chrysoprase (30 gp).


Social Check DCs

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