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NPC Generator

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Advanced [show]


Mardred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her quarterstaff. Her black hair is knotted and matted. Her eyes, though not visible through her cowl, are blue.

Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Spy

Voice: American accent

Attributes [hide]

Mardred Balderk, Female Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs


Jaxi Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length green crest. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Further she is a bit of a stoner and is frequently out of it.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist. Flaws: Addict, Mundane. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Jaxi Imbixtellrhyst, Female Dragonborn Barbarian 14
Medium (6'2") Dragonborn, Neutral Evil (CR 14)
Armor Class 12
Hit Points 144 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 12 (+1)13 (+1)
Skills Athletics +5, Investigation +7
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7

Possessions: 5000 gp. Golden pearl (140 gp). Jet (140 gp). Banded agate (7 gp). Star rose quartz (60 gp). Tiger eye turquoise (7 gp). Jacinth (2000 gp). Red garnet (140 gp). Golden yellow topaz (1000 gp). Jet (140 gp). Moss agate (7 gp). Onyx (60 gp).


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his beige fur in a flapper bob. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Racist. Bonds: Criminal record, Adventurer, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Seven Wind, Male Tabaxi Warrior 6
Medium (5'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)6 (-2) 17 (+3)15 (+2)
Skills Performance +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Tawna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her silver hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Tawna studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants revenge against goblins; and revenge

Ideals: Logical, Gifted, Entrepeneur. Bonds: Rich, Job, Enemies. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Tawna Hogcollar, Female Halfling Commoner 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. Lapis lazuli (5 gp).


Social Check DCs

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