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NPC Generator

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Advanced [show]


Krimp Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large black mantle and cape that has been intricately interwoven into his green robe. His tied-back hair is brown. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Krimp's first love is himself. His second love is also himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his absent father.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Nature, Family. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Krimp Kenley, Male Half-Orc Paladin 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Investigation +2, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Xanaphia Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has a moderate pudge and is not very fit. Her tied-back hair is red. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. Xanaphia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Xanaphia was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Logical. Bonds: Family, Poor. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xanaphia Xiloscient, Female Half-Elf Monk 15
Medium (4'8") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Acrobatics +6, Medicine +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8

Possessions: 1100 pp. Silver comb with moonstones (700 gp). Gold cup set with emeralds (6000 gp). 1 Medium magic item.


Social Check DCs


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting blue shirt and pants. He keeps his chestnut hair in a pixie cut. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Qualen grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Philantrophist, Impeccable. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Qualen Cobblelob, Male Gnome Cleric 10
Small (3'7") Gnome, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Nature +7, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Giant, Halfling, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1900 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


River Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries longswords. He has dyed his greying red fur a little too much giving a sharp red color. This green eyed westerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Sensitive, Disease. Bonds: Rich. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

River Of World, Male Tabaxi Aristocrat 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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