Warryn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Baker uniform. His brown hair is braided into rings. His eyes are amber and catlike.
Personality: He loves telling others what to do and how they should feel about things. Warryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a plains tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: To be a Painter again.
Ideals: Opinionated, Impeccable. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 53 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +0 / 3d4-3, Ranged +2 / 3d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Uthemar was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has recently gotten a pet goose that steals things from people.
Motivation: He is greedy; and his spouse's relatives view him with great suspicion
Ideals: Joker, Justice. Bonds: Family, Criminal record, Rich. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Khrosh Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. His eyes are likewise green.
Personality: He has always had a great fascination with Halfling culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Glassblower, but he was a colossal failure. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to halfling people
Flaws: Racist, Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 63 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 3 (-4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 gp. Jet (40 gp). Citrine (50 gp). Obsidian (16 gp). Violet garnet (700 gp). Jet (40 gp). Violet garnet (700 gp). Canary diamond (4000 gp). Rich purple corundum (900 gp). Golden yellow topaz (700 gp). Obsidian (16 gp). Aquamarine (700 gp). Blue quartz (16 gp). Rich purple corundum (900 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Blue quartz (16 gp). Obsidian (16 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kansif Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her black robe and has her axe always slung over her shoulder. She has a long auburn ponytail with little hanging trinkets. Her violet eyes lackadaisically let the world flow into them.
Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. Kansif enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her absent mother; and to unite with her sister
Flaws: Hedonist. Bonds: Has a crush, Religious, Adventurer, Family. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

