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NPC Generator

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Advanced [show]


Radomir Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Tailor, Radomir learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Radomir Strongbones, Male Halfling Warrior 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. Alexandrite (200 gp). Golden pearl (50 gp).


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his trident ready. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Boddynock enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Boddynock hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Insane, Hedonist. Bonds: Enemies. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Boddynock Lingenhall, Male Gnome Adept 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp. White pearl (120 gp). Banded agate (5 gp).


Social Check DCs


Juliana Halsey, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. She is tall, broad shouldered and powerfully built. She keeps her long blonde hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Artistic. Flaws: Insomniac, Antagonistic. Bonds: In love. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Juliana Halsey, Female Human Bard 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 13 (+1)18 (+4)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Emmeline Ansley, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair is wavy and long. Her fierce gray eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Emmeline was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. She has drifted from career to career and currently works as a Beggar.

Motivation: Further expansion of business; and she is greedy

Bonds: Rich, Adventurer, Religious, Job, In love. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Emmeline Ansley, Female Human Commoner 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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