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NPC Generator

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Advanced [show]


Right-Handed In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her orange fur, when down, is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Right-Handed began to lead the lost caravan. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the west; and someone believes her a fraud

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Right-Handed In the Morning, Female Tabaxi Bard 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)7 (-2) 10 (+0)9 (-1)
Skills Persuasion +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Aline Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. She wears her auburn hair down. Her green eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south to a Fletcher, Aline learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Job, Mentor. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Aline Dulmage, Female Half-Elf Fighter 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He has moderate length brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nordak is combative with any and all who dare try his patience in the slightest.

History: Nordak lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker, Justice. Bonds: Family, Adventurer. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Nordak Bloodkith, Male Dwarf Monk 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 11 (+0)4 (-3)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Markosian Weary, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has blue hair. Her gold eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She is a ruthless business woman, a trait she acquired from her father.

History: Born to a Doctor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Entrepeneur, Gifted. Bonds: Poor, Family. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Markosian Weary, Female Tiefling Ranger 4
Medium (5'3") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 11000 sp.


Social Check DCs

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