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NPC Generator

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Advanced [show]


Flame Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'5". She is wearing a long, pastel cloak, and her gloved hand is found clutching a scimitar. She keeps her long white fur kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Fisher and found it very stressful. She has dedicated herself to building a better world.

Motivation: Further expansion of business; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Flame Of Claws, Female Tabaxi Wizard 9
Medium (5'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 16000 sp. Alexandrite (600 gp). Malachite (16 gp). Golden pearl (120 gp). Jade (120 gp). Jade (120 gp). Black pearl (600 gp).


Social Check DCs


Shadow Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his scythe ready. His red fur is smooth and relatively long. He has a dull look in his yellow eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Shadow was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Shy. Bonds: Nature, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Shadow Treat, Male Tabaxi Monk 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 40 pp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.


Social Check DCs


Wella Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears red cloth garments or leather armor. She wears her hair in dreadlocks. Her brown eyes dart from person to person to random spaces in the air.

Personality: Wella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Wella reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Wella and her spouse have recently divorced.

Motivation: Many dire rats want her driven away; and she wants revenge against dire rats

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Rich, Enemies. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Wella Greenleaf, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)16 (+3) 16 (+3)16 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Meriele Berevan, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely blue suit with green socks and a vest with buckled shoes. Her chestnut hair is cut jaggedly and amateurishly. Her gray eyes peer out from beneath her small blue hat.

Personality: This woman loves writing and to teach people writing more than just about anything. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal writing training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she would like to get married and retire

Ideals: Artistic, Fighting. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Meriele Berevan, Female Elf Aristocrat 12
Medium (5'3") Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 43 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 10 (+0)9 (-1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled anklet (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Carved bone or ivory statuette (90 gp). Jeweled gold crown (5000 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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